WARDOGS
Know the field. Spend with purpose.
WARDOGS is BULKHEAD's tactical all-out warfare FPS where 100 players split into three rival teams fight for control zones across a 256 km² sandbox. Earn cash for smart teamplay, then buy loadouts, build fortifications and roll out tanks and helicopters. Learn the systems before you drop in.
- Early Access Sep 10, 2026
- Updated Sep 4, 2026
- 100 Players Per Match
- 3 Rival Teams
- 256 km² Battlefield
What is happening now
Official facts reviewed 4 Sep 2026.
Your WARDOGS Journey
AI concept artControls, objectives and your first match: how three-team control-zone warfare is won, which role to pick and the mistakes that get new players killed in the first minute.
AI concept artThe fastest legitimate ways to earn in-match cash, what to spend your starting balance on, and the loadout every new player should buy before their first firefight.
AI concept artFull vehicle list, spawn timers and counters, plus keyboard and HOTAS helicopter controls: takeoff, hover, j-hook landings and turning flight assist off.
AI concept artHow to place FOBs, fortify a control zone and use destruction to break a defended position. The mechanic that separates WARDOGS from every other big-team shooter.
Know the battlefield.
What is WARDOGS?
AI concept artWARDOGS is a large-scale tactical FPS from British studio BULKHEAD, published by Team17 and built in Unreal Engine 5. Up to 100 players are split across three rival teams and fight over 2x2 km control zones inside a 256 km² militarised sandbox, with combined-arms combat that mixes infantry gunplay, armour and air power.
What makes it different is persistent cash: teamwork such as capturing, reviving, resupplying and spotting pays you, and you spend that money on weapons, attachments and vehicles mid-match. Add player-driven building, FOBs and full destruction, and every zone fight turns into a small campaign rather than a single push.
- Developer
- BULKHEAD
- Publisher
- Team17
- Platform
- PC via Steam
- Genre
- Tactical All-Out Warfare FPS
- Early Access
- September 10, 2026
- Players Per Match
- 100 across 3 teams
- Map Size
- 256 km²
- Peak CCU
- 219,762
- Beta Players
- 500,000+
- Steam Wishlists
- 1,000,000+
- Price
- From $39.99
- Engine
- Unreal Engine 5
The run-up to Early Access.
Concurrent-player peaks recorded by SteamDB during the open playtest, plus the confirmed launch date. Plans can change.
AI concept art105,774 concurrent
Playtest peak recorded by SteamDB
Complete162,488 concurrent
Playtest peak recorded by SteamDB
Complete219,762 concurrent
All-time peak so far, and 1,000,000+ Steam wishlists
LatestEarly Access
Windows PC launch on Steam, from $39.99
Upcoming
Ready to Master WARDOGS?
From your first control-zone capture to flying supply runs under fire, our community wiki covers the guides, controls, settings, fixes and live player stats you need before Early Access goes live.

AI concept art
AI concept art